SuperAce Tennis is the first original game produced by the RCGames Co., Ltd.

This entertaining board game with uncomplicated rules is designed for both children and adults.

SuperAce Tennis is a perfect simulation of real-life tennis on your table top. A jumping wink is used instead of a tennis ball, pawns represent players and the unique court surface has been developed especially for this game. You can play either a singles or a doubles match, organize an exciting tournament with your family and friends. The game set includes a mobile application that keeps track of the score for you.

You can use sharp precise shots, or wait patiently for your opponent’s mistakes. Play, train, improve and win!

Just like in real tennis.
Game – set – match – SuperAce Tennis!

Suitable for all from 6 years up


Roman Cermak: “Our games are based on an original concept devised in the 1960s when we were children for myself and my brother by our father. Games made of cardboard as well as anything else that could be found in the household filled our childhood years with great fun and moments of excitement, but also opened for us the door to the world of sports. Thanks to the games we not only experienced a lot fun with our parents and friends, we also learned the ropes and rules of a whole range of different sports such as track and field, cycling, skiing, tennis, ice hockey, yachting and others. My absolute favourite was the Cycling game; so much so that at the age of 17 I started training in earnest and competing in bike races. I then had a chance to experience many of the game situations in real cycling competitions. Ten years later, I made it all the way to the Olympic games and stood at the start of the world’s most prestigious sporting event. Now I have come full circle. After a life spent in the world of cycling, starting with a successful biking career, moving on to becoming a cycling coach, professional team manager and organizer of large bike races and events I am returning to the game board with the aim of attracting the young, offering an alternative to computers, introducing kids to the world of sport through play, and perhaps even launching their own sports careers, as has happened in my case.”